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  • Nathan Robinson (lead artist)
  • Mar 22, 2018
  • 1 min read

Game Sprites

Below are all the sprite sheets I created as the lead artist.

To create all the sprites I created a sprite sheet and laid over a 40 x 40 pixel grid on Photoshop and then used a square pencil to place and apply the pixel art style. i also used various techniques such as layer transparency to create different effects.

Game Backgrounds

Below are all the backgrounds I created as the lead artist. to create the backgrounds i used Photoshop using images as references and applying the games art style of pixel art.

VR Map

Below is a 360 image of the map I created for the VR experience.

Assets were downloaded and remixed under (CC-BY). I designed and placed all the objects within the scene. I used Unreal Engines blueprints to create movements as well as other functions such as lighting and materials to create variations of the assets such as the trees.

 
 
 

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